Escape from Orbit
A downloadable game for Windows
After a failed experiment our nameless hero is sent to the space station A-37I to investigate the failure.
Dock your ship to the station, explore the wreckage and escape the horrors you find along the way!
Will you survive and make your escape or will you die alone in a an abandoned space station?
Winner of the BGMC Game jam. Made with Armory
https://blenderartists.org/t/bgmc-32-our-project-in-armory/1238197/2
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Fyreman Studios |
Genre | Adventure |
Tags | Aliens, First-Person, Horror, Singleplayer, Space, Spooky |
Download
Download
Escape from Orbit.zip 22 MB
Install instructions
Unzip, lauch "Escape from Orbit.exe"
Comments
Log in with itch.io to leave a comment.
Please add collisions and optimization, thanks! We are also working on a space game and we know that it isn't easy.
We didn't add more collisions because that would have cost even more FPS ;( and there isn't really anything more I can optimize. Armory is not good yet, but I have faith that some day it will be amazing. - Simonrazer
When collisions are destroying the performance, then something is going wrong, you could remove things that you don't need and when you have complex models add more simple collisions like boxes. I don't really know how your engine works, but it has to be possible to optimize your game. Else, your game wasn't that bad, but you know how it is.. when players that doesn't know about development play your game then they only will pay attention to things like collisions. Things, they might think aren't hard to make. Anyways, hope you can fix it, you seem to be a good dev, good luck with any game you're making or will make!
I think the porblem is that the engine we used is itself still in early access with lots of improvements hopefully comming in the future. While it might be possible to remove some faces on models i dont think it will make any noticable difference performancewise. However we will definetly look into it- Fyreman
Ok, thanks. Sorry for beeing a bit rude! It's nice to talk with other developers. I wish you luck and sucess!